Start with a run you can finish
Click to gain power, or use an available Train station in the hub.
Enter the Dungeon and fight an early stage. Move around enemies and use your equipped weapon’s skill while keeping an eye on health.
Pick up the ore drops you intend to use. Carry space is limited; the bag counter tells you when the pack is full.
Use Back to return when the next wave is too slow or dangerous. A safe haul is more useful than repeatedly failing a harder wave.
At Forge, select Weapon, add your chosen ores and inspect the preview before pressing Forge.
Open Backpack, select the new weapon and press Equip. Return to the same enemy type to compare the result.
Spend on the problem that ends your run
| What you see | Next action | Why |
|---|---|---|
| Enemies take too long to kill | Train with your better weapon equipped | Stronger gear can improve the power gained while training. |
| You die before clearing the wave | Forge and equip a Helmet or Armor item | The survival problem is different from a slow kill. |
| Your bag fills while fights are still easy | Consider Max Ore Count at Upgrade | More carry space can extend an otherwise useful run. |
| You have gear but no enchantments | Prepare for Tower | Tower rewards can include runes used at Enchant. |
Collect rewards at the right time
The Index records Weapon, Helmet, Armor and Ore discoveries. Open it and claim available rewards rather than assuming they apply automatically.
Online rewards include timed boosts. Ricoko’s September 20 footage shows +100% Train for 5min activating as soon as it is claimed. Start a training session first, then claim; do not burn that timer while organising inventory.
Playing with friends is reported to give a power boost. No fixed percentage is assumed here.
Three early mistakes to avoid
Do not sell every ore before deciding what you will forge. Coins fund upgrades, but sold crafting materials cannot be used in your next forge.
Do not treat “more ores” or matching rarity as a guaranteed best recipe. Read the weapon or armor preview for the actual selected mix.
Do not enter Tower immediately after rebirth without rebuilding damage. A rebirth boost does not mean your current combat power is already restored.